上海耀中外籍人员子女学校学子获游戏设计比赛一、三等奖
"Time for bed.”
“10 more minutes!”, a voice called from a lit screen.
This may be a familiar exchange and some may even recognise this routine in their home. Although video games can have a negative stigma attached to them, continue reading to find out how two YCIS Shanghai students used their creativity and programming knowledge to develop ideas into reality.
“该睡觉了。”
“十分钟!” 屏幕中突然响起了一个声音。
这可能是发生在孩子和父母之间一段常见的对话。有些孩子的日常甚至就是如此。虽然电子游戏褒贬参半,但我们可以从它们身上学到什么?
Leading up to Yew Chung Yew Wah’s 90th Anniversary, the Fellows-in-Residence and Education Technology Department launched a student video game design and development contest under the theme of Outer Space. We challenged students to use their imagination, critical thinking skills, and logical reasoning in hopes of inspiring our young YCIS developers and entrepreneurs to put forward their best ideas.
为迎接耀中耀华90周年校庆,我们发起了一个面向全机构学生的电子游戏设计比赛,并将主题定为”外太空”。希望在众多有志和有兴趣参与这项比赛的学生中,发掘一些具有创意和潜能的电子游戏设计者。
Students were evaluated based on several factors:
学生作品有以下几个评估标准:
Creativity 创意性
Ease of access 可实现性
Programming 编程
Fun factor 趣味性
The outcome gave us some out-of-this-world game designs and ideas. YCIS Shanghai Puxi's very-own Year 5 Ziming was awarded first place while his peer Sebastian in Year 4 won third place. We are delighted with all of our YCIS Shanghai participants and the efforts they have shown!
在众多参赛者中,上海耀中(浦西)五年级的Ziming喜获第一名!四年级的 Sebastian也取得了第三名的好成绩!让我们为他们鼓掌!
YCYW 2021 Video Game Competition
我们采访了两位获奖者,让我们透过对话,了解他们的参赛历程,一起分享他们的喜悦吧!
Q、What inspired you to develop your video game? 你的设计灵感和初衷是什么?
* Z:Ziming,S: Sebastian
Z:I took inspiration from a book called ‘Space’. On one of the pages, it said that there were many rocks falling on the moon and planets, like Mars. I thought that I could make a game with rocks falling from space onto the moon and use the player to help target the rocks.
我从一本名为 《空间 》的书中得到了灵感。书中提到月球和火星等行星上有许多岩石,我就想,我可以做一个游戏,让石头从太空中落到月球上,然后玩家向它们射击!"
S、We learned about the possibility of spaceflight at school and I believe going into space is relatable to a lot of children, including myself. I am confident in designing games and I thought I could imagine a design that my friends and I could enjoy together.
在学校,我们了解到太空飞行的可能性,我相信在未来,进入太空和我们都有关系。我对设计游戏很有信心,相信我的设计可以让我和同伴们都沉浸其中。
Q、How long did it take to make your digital product? 完成这份作品耗时多久?
Z:It took me 10 days to finish it. I tried not to use outside resources to help me but I did get a lot of encouragement and advice from Mr Jones!
我花了10天时间才完成,感谢Jake Jones老师在其中给予我的鼓励与建议!
S:The research and design process took me about one month. I would spend time working on my idea after school and on weekends.
I am proud of myself because the final product took a long time and I overcame many obstacles fixing bugs in code. For example, I didn’t understand why my two programmable actions weren’t equating to anything. After consulting with different sources, I figured out the solution was to extend the time of the actions by adding a time interval variable in the code. With my mom's encouragement and Mr Jones’ support along the way, the long hours were worth it and I can improve in different areas next time!
从研究到设计,我总共花了大约一个月的时间。我会在放学后和周末花时间研究我的想法。
我为自己感到骄傲,因为最终的产品花了很长时间,我克服了许多障碍,修复了代码中的缺陷。例如,我不明白为什么我的两个编程行为无法生效。在查找了资料后,我发现解决方案在于通过在代码中添加时间间隔变量来延长操作的时间。感谢妈妈的鼓励,也感谢Jones老师的帮助与支持。漫长的工作时间是值得的,下次我在别的领域也可以做得更好!
Q、What would you like to do in the future? 你的未来梦想是什么?
Z:I would like to be a computer programmer.
我想成为一名计算机程序设计员。
S:I love being creative! I think creativity is the key to link dreams to reality. So, I would love to create and design more funny video games to play with my friends. Or, I would like to become a professional golfer.
我想要成为一个有创意的人!我认为创造力是将梦想与现实联系起来的关键。所以,我很想创造和设计更多有趣的视频游戏,与我的朋友一起玩。我也想成为一名职业高尔夫球手。
YCIS Puxi Primary STEAM Coordinator Mr Jake Jones says,
"I'm very proud of our students and enjoyed watching them build their games with creativity and not giving up when something wasn’t working. I look forward to even more participants from YCIS entering the competition next year, and testing out more great games!"
对于Ziming和Sebastian的成功,小学部STEAM课程主任Jake Jones老师深感自豪,
"我为我们学生感到骄傲,也很喜欢看到他们发挥自己的创意来制作游戏,不轻易言弃。明年,我期待有更多耀中的学生参加比赛,并设计出更多优秀的游戏!“
We also spoke with the boys’ co-teachers to get to know these students better:
两位获奖者的班级老师也送来了祝福:
"Ziming is a highly motivated and enthusiastic student who loves to challenge himself! His positive outlook towards learning is infectious and he can regularly be found encouraging and supporting his peers with a mathematical problem."
“紫明是个干劲十足,开朗又认真的孩子。我想正是他的这种表达欲、联想力和对尽善尽美的追求让他在这次比赛中脱颖而出,摘得桂冠。愿他保持炙热,未来可期!”
—— YCIS Puxi Year 5 Co-teachers
Ms Una Minogue and Ms Bella Pan
上海耀中(浦西)五年级双教师
Ms Una Minogue 与Ms Bella Pan
“Sebastian is a strong and thoughtful leader. He enjoys inspiring others. He works hard to solve problems and embodies our YCIS virtues in what he does. We’re very proud of him for designing and creating an imaginative video game.”
“Sebastian 是一位坚强而有思想的领导者。他喜欢激励他人、并努力解决问题。在他的身上,我们可以看到上海耀中所一直积极倡导的美德。对于他设计出了如此富有想象力的视频游戏,我们深感骄傲!”
——YCIS Puxi Year 4 Co-teachers
Mr James Ilott and Ms Evelyn You
上海耀中(浦西)四年级双教师
Mr James Ilott 与 Ms Evelyn You
在上海耀中幼教部,从早期幼儿教育(ECE)课程开始,就已经引入了科技的学习。从习惯使用ipad和学习设计的重要性,到通过不同的工具和技术来理解编程和编码,学校里最年轻的学习者在很多方面都接触到了科技活动。
而在小学部,除了日常的课堂使用之外,包括编程在内的多种科技活动多年来已经融入了学校的教育科技技术(Edtech)课程。学生们会学习编程和C语言,编写微型计算机程序。
在中学阶段,学生将有机会使用高级编程语言“Python”,以及实时3D开发平台“Unity”。(“Unity”是视频游戏行业的全球领导者,被许多知名公司使用。)
现如今,我们需要广泛的技能以完成多样化的工作,而对于下一代而言,掌握这些技能将更加重要。在课堂内外,耀中耀华教育模式为学生在所有领域培养关键技能提供了机会。上海耀中尤其关注科学、技术、工程、艺术和数学,这些都是跨学科的关键学习领域。
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